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Nation guide


Create a nation

Creating a new nation costs 1024 gold on Terra Nova and 2048 gold on Terra Aurora. Make sure you deposited the required amount in town's bank via /t deposit <amount>. Only a mayor of a town can create a nation. The mayor's town will become the nation capital. Create the nation with /n new <name>.


Make sure your nation's name complies with the nation naming rules.

Nation basics

As a nation leader, you can add allies with /n ally add <nation> and invite towns to your nation with /n add <town>. Do note that a town needs to be within a radius of 3500 blocks from your capital's home plot to be eligible for invitation.

Give and remove ranks from residents of your nation with /n rank add <player> <rank> or /n rank remove <player> <rank>. You can also kick towns from the nation with /n kick <town>, delete the nation with /n delete, toggle public joining to your nation with /n toggle open, and set the nation's spawn location anywhere within your capital with /n set spawn.

Due to nations starting with no allies, you will likely want to get a lot as quickly as you can as you require them to travel anywhere with the /n spawn command. An efficient way to do so is by regularly checking /res list, and running the /res command on all nation kings as marked by a yellow name, then do /t <name> for the town listed in their /res and send an ally request to them.

As your nation gains more citizens, your ranking on /n list will increase. Nations fight each other to be on the top of this list as it shows who has put the most time into recruiting towns and players, which is a good indicator of activity. Nations (as well as towns) can also compete in a few categories. These leaderboards can be seen via /nation (or /town) list by category (categories should be automatically shown to the command sender).

Nation ranks

Nation kings can give nation residents ranks with /n rank add <player> <rank>.

  • Chancellor allows the player to do everything a king can do, except of: deleting the nation, setting the capital and setting the king. This is a dangerous rank to give as a player! The unwanted individual could remove allies or kick every town from your nation.
  • Colonists may invite towns to the nation.
  • Royal-treasurers can not only deposit, but also withdraw gold from the national bank.
  • Diplomats are able to send, accept and deny nation ally requests.

Nation commands


Only king and nation residents with appropriate ranks can run nation commands.

/n [name]Get information of specified nation
/n new [name]Create a new nation
/n leaveMakes your town leave nation
/n withdraw [amount]Withdraw gold from nation bank
/n deposit [amount]Deposit gold from nation bank
/n add [town]Invite town to nation
/n kick [town]Kick a town from nation
/n ally add/remove [nation]Add/remove nation ally
/n rank add/remove [player][rank]Grant/revoke rank from nation resident
/n set king [player]King command to change the king of the nation
/n set title [player][title name]set player's title (e.g.change King by Queen)
/n set capital [town]Set nation capital
/n set spawnSet nation spawn at your location