Skip to main content

Server rules


Welcome to the rules page! Server rules are needed to ensure a fun and fair gameplay experience for everyone. Feel free to contact staff if you have any questions about the rules.

1. Cheating, server exploits and alternative accounts

1.1 Cheat clients and other modifications

Cheat clients, macro keys and other modifications which give the player gameplay leverage over other players are not allowed. Players found breaking this rule will face a permanent ban, and yes, permanent means permanent.

This rule does not apply to:

  • Optifine and other performance improvement mods.
  • Armor and effect status HUD mods.
  • Minimap mods unless they display more information than our Dynmap provides.
  • Purely aesthetic mods.
  • Litematica without printer function (Schematica is not allowed however).

1.2 Knowingly benefitting from or assisting others in breaking server rules

Players found intentionally assisting in, knowingly participating in, or knowingly benefitting from other players breaking any of the rules listed on this page may be treated as if they committed the act themselves.

1.3 Technical errors and server exploits

Players are not allowed to take advantage of apparent server bugs or otherwise exploit technical oversights. Players found taking advantage bugs or technical oversights without notifying staff may be permanently banned.

1.4 Alternative accounts

Alternative accounts or β€œalts” for short are not allowed. You may only use one account per player. Alternative accounts will be banned and the player’s main account may be warned if this rule is deliberately broken. Please contact server staff if you wish to switch your main account.

1.5 Intentionally causing lag or disrupting EarthMC services

Players intentionally causing harm to the services we provide may be permanently banned.

2. Behavior and chat

2.1 Teleport traps

The act of tricking players into teleporting to a specific location or person just to kill or trap them is not allowed. This used to be allowed but a lot of players abused it to the degree players voted to forbid it.

Normal traps that don’t involve players blindly teleporting into them and any traps constructed in a warzone are allowed however, as long as the player doesn’t get stuck for a longer period of time (10 – 15 minutes or more).

2.2 Stealing and raiding players/towns/nations

Raiding and stealing from other players is allowed. It’s up to each and every player to protect their assets.

2.3 Spam

Spamming or sending messages in a way that disrupts chat flow, normally by sending a similar message repeatedly, is not allowed.

2.4 Unwanted behavior

Listed unwanted behavior is not allowed on the server. Unwanted behavior includes:

  • Explicit forms of bullying.
  • Repetitive use of derogatory terms.
  • Comments encouraging self-harm.
  • Inciting violence or explicit forms of hate speech against racial and social minorities.
  • Explicit talk about sex.

Toxicity is evaluated on a case by case basis and staff has final say in what is considered toxic behavior. Repeated behavior may lead to warnings, mutes and eventually a permanent ban.

2.5 Impersonating other players, towns and nations

Impersonating players by taking advantage of, but not limited to, usernames, nicknames, town/nation names is not allowed. Offenders will be asked to revert to their proper character. If any damage is done staff may choose to ban the offending player.

2.6 AFK time

You are not allowed to be AFK more than 15 minutes, if you are found using a method of circumventing the auto-kicking staff will take action.

2.7 Sharing personal information

Sharing personal information and identities of others without their explicit permission is strictly forbidden. Personal information may be, but not limited to, β€œreal life” photos of players, phone numbers, home addresses, social networks, school/work location, family relations and IP-addresses.

Malicious links are not allowed, this includes for instance viruses or ip loggers. Links which contribute to breaking any of the rules listed on this page are not allowed. This includes sending links to other players in Discord for instance as well.

Linking to sexual or extremely violent/disturbing content is not allowed. Other links are allowed, although they may get caught by the spam filter.

2.9 Advertising

Advertising is not allowed unless it’s related to the server.

2.10 Selling content and services for real money

You are not allowed to sell in-game items or services for real life money, or vice-versa.

2.11 Language in global chat channels

When speaking in either the global chat or the donator chat channel you should stick to English only. You can use other private chat channels for other languages such as town chat or private messages. If there are only or almost only players who also speak your language online you are allowed to speak it in the global channels too.

3. Griefing

3.1 Destroying land in or around claims

Players may not damage land in or around claims (griefing). Players breaking this rule will be warned and damage will be rolled back. Players doing this more than once may face a permanent ban. Placing and removing blocks during siege war events is allowed when necessary to the extent needed in the conflict.

Examples of grief (but not limited to):

  • Cobble monsters – Mountain-like structures that are built using lava and water.
  • Lava/water curtains – Placing rows of lava/water in the sky to make a wall of falling lava.
  • TNT craters.
  • Mass spawning entities within or around a town (Chickens, Boats, etc.).

3.2 Destroying land in wilderness

Wilderness is defined by Towny as any land not currently claimed. You are allowed to grief structures or terrain as long as they are not within or in close proximity to a claimed area. However, any player may request major terrain grief to be rolled back even in the wilderness.

Breaking railways or ice roads is not allowed even in the wilderness, if willingly connecting two existing towns. This does not only apply to the rails but all blocks the railroad is made of.

3.3 Town claims

Creating claim arms extending from towns is not allowed. These are protrusions which are often used to block the expansion of other towns or just artificially expand the area a town controls without the need to claim all of it.

Claim arms that follow a certain strip of land surrounded by water like a peninsula or series of islands are allowed however as no one would be claiming around it anyway.

Towns are not allowed to have areas of unclaimed chunks inside of their borders as this can substantially increase the size of a town without them actually having to increase their claim limit legitimately.

Towns which are clearly created for no other reason than to block an existing town will also be removed. This applies to situations such as creating a town in the sea on the border of another town as there would be no reason to claim there other than to block the existing town. It does not apply to someone just placing a town close to an existing one if there is not much room to claim in the area.

Staff will routinely remove hollow claims as we have automated tools for that, the other types of claim blocking will only be removed when reported by the mayor of a blocked town.

3.4 Stealing specific blocks

Stealing specific blocks for their value is not considered grief and is therefore allowed. This does not apply to easily acquired blocks even if they are valuable to you.

3.5 Major terraforming

In order to preserve the accurate geography of the map, major terraforming of the natural terrain is not allowed. In general, if your edits of the landscape alter the Dynmap view of the natural landscape, they will be removed. Examples of this includes for instance draining large lakes/rivers, creating artificial islands which do not exist in real life, or covering the ocean with platforms. Vertical terraforming is allowed as it does not change the Dynmap view.

3.6 Map art

Creating map art is allowed as long as it does not interfere with other towns. It is recommended to place map art in Antarctica as there is a lot of unused space there. If you place it outside of Antarctica you will have to claim the area as it will count as proximity greifing if the other towns around you don’t like it.

Your map art may not contain nudity, sexual content, racist imagery or anything else that breaks any part of rule 2.

4. Naming

4.1 Nation names

Before creating a nation, make sure your name complies with the nation naming rules. Nation names may be changed by a staff member if the rule is not followed and may be disbanded if the rule is repeatedly broken.

  • Nation name cannot be fictional. It has to have the same name as a current or past nation.
  • Nation can be named after region, province or other large geographical area with defined borders if accurate nation name is already taken.
  • Nation name must correspond with map location of the nation capital.
  • Nation cannot have a similar name to already established nation to the point where one could easily be confused with the other.

4.2 Town names

Before creating a town, make sure your name complies with the naming rules. Names may be changed by a staff member if the rule is not followed.

  • Fictional town names are allowed. However, we highly recommend towns to have a name tied to the real life town location.
  • Town names cannot be inappropriate/toxic/offensive.
  • Towns cannot have similar names to already established towns to the point where one could easily be confused with the other.

4.3 Minecraft accounts

The following account characteristics may not be explicit, sexual, racist or otherwise inappropriate:

  • Username
  • Nickname
  • Player skin
  • Towny titles